﻿using System.Windows.Forms;
using NLua;

namespace Ensemble_Windows.Game
{
    /// <summary>
    ///     游戏服务类
    /// </summary>
    public interface IService
    {
        /// <summary>
        ///     Lua状态
        /// </summary>
        Lua LuaState { get; set; }

        /// <summary>
        ///     主窗体
        /// </summary>
        Form Form { get; set; }
    }
}